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Glossary

Loop note

The silent extra key after the song's last note. It is note 1, one loop later: striking it brings the animation back to where it started. See The loop note.

Seam

The cut between the last frame of the loop and the first. Everything Marble Studio builds is made to match across it. See The seam.

Ghost

A copy of a key (or of your decor) placed across the seam so the camera sees the same thing on both sides of the cut. Ghosts render like the real thing but are never part of the course. See Seam Mirror and Seam Decor.

Hero Marble

The glass marble built in to Marble Studio Free and Marble Studio Pro. Generate brings it in; Setup names it. See The marble's look.

Key

A bar the marble strikes, one per note. Each key stores its note's frame (its Collision Frame), its angle and its Bounce. All keys share one editable shape (Key Shape).

Base

The bracket each key sits on, with a brace reaching back to the wall. See Key Bases.

Bounce

How lively a key is: how much of the marble's speed it gives back. See Bounce.

Course Check

The section at the bottom of the tab that lists everything that needs a look: red for a broken rule or an open loop, yellow for a caution, info for a plain fact. See Course Check.

Closure

The closing flight from the last note to the loop note, shaped so the marble arrives at the loop note exactly as it arrived at note 1. That is what closes the loop.

Point of interest (POI)

One camera framing, stored as a keyframe on the camera control (Marble Studio Pro). See Points of interest.

Re-solve

Marble Studio recomputing the course from your current key angles and Bounce values, keeping every strike on its beat and the loop closed. See Re-solve.

Ripple

How an edit to one key spreads to the keys around it, in both directions round the loop: largest at the edited key, fading to nothing. See Ripple.

Settle

The re-flow that runs a moment after you edit a key. Each edit settles once. Never press Ctrl+Z right after Generate or Next Seed; after an edit, undo works as usual, though some edits take two presses to step back (Course Check's Edit not settled row says when). See Undo after an edit.

Landing

Where a Loop Nudge puts the loop note: the frame you asked for. A nudge either lands there exactly or changes nothing and says why. See Loop Nudge.

Fade

The few keys after note 1 that a Loop Nudge is allowed to move, each a little less than the one before, so the change dies away and the rest of the course stays as it was.

Ease, eased

A key that moved a little along the fade to make room for a nudge. "Keys 2-9 eased" means those keys shifted slightly; nothing past them moved.

Re-aim

Turning note 1 so the marble leaves it in a new direction, which a nudge needs to reach a different loop length.

In band

Within the range of Bounce that still looks like a real bounce: not so dead the marble stalls, not so lively it flies off. "Cannot close in band" means no believable bounce off note 1 would close the loop.

Track

A curve the marble catches and rolls along between two keys instead of flying (Marble Studio Pro). See Tracks.

Straighten

Pro One press that stands a tiling wall pattern upright at your tile size; the course gives a little instead, and one Ctrl+Z puts it back. See Straighten.